<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<densityMapHeightTypes>
        <densityMapHeightType fillTypeName="potatoWashed" maxSurfaceAngle="34" fillToGroundScale="1.0" allowsSmoothing="false" >
            <collision scale="1.0" baseOffset="0.08" minOffset="0.0" maxOffset="0.08" />
            <textures diffuse="fillType/potatoesWash_diffuse.png" normal="fillType/potatoes_normal.dds" distance="fillType/potatoesDistance_diffuse.dds" />
        </densityMapHeightType>
</densityMapHeightTypes>